Anomo is a social mobile app introducing a novel experience for people to connect, interact, and reveal with each other. First impressions go beyond physical appearance with the use of anonymous avatars and getting to know nearby people through games and one-on-one chats. The user controls how much they want to reveal about themselves in each friendship, dating, and business relationship.
Our goals for this project were to create a better user experience for targeted audiences through more efficient navigation flows. We pushed the design of the interface to be a strong competitor and/or influencer in the social mobile space. And finally, we created an interactive environment motivating users to discover, engage, and connect with one another.